
giovium Password Manager
A self-hosted, offline-first, quantum-resistant password manager built with React Native and Expo.
A selection of relevant, academic, and test projects I can publish. Usually, only the end result is showcased because a significant portion of the code is private or under NDA.
Even though these are presented as distinct projects, my collaboration with these companies typically spans several years and is ongoing — I provide continuous maintenance, upgrades, security fixes, and ongoing consultancy for new implementations and new projects.

A self-hosted, offline-first, quantum-resistant password manager built with React Native and Expo.

A pedal calibration dashboard utility communicating over USB HID to write configurations to microcontrollers.

A cross-platform manager to flash updates, verify checksums, and auto-detect simracing COM port nodes.

Heavy-duty desktop encryption engine written in Node.js leveraging native OS operations to split and verify files.

A timed, high-speed mobile puzzle game with 1,000 levels developed using the Unity 3D engine.

A 3D physics-based basket throwing game featuring real-time lighting, materials, and dynamics.

Cross-platform speedtest app utilizing Apache Cordova to collect client bandwidth and diagnostic telemetry.

Heavy-duty desktop encryption engine written in Node.js leveraging native OS operations to split and verify files.

Managing Shopify e-commerce, AI-optimized ad campaigns, and bare-metal server infrastructure.

Proprietary digital publishing image engine with custom fingerprint metadata and instant hot-reloading configurations.

Web server migration, database performance debugging, and multi-registrar domain consolidation.

Centralized multi-site warehouse control, real-time inventory automation, and repair tracking.

Scaling global simracing e-commerce to 70 countries, custom recursive WMS, and 3D print farm automation.

Automating custom QR-code packaging, bare-metal servers, and Amazon Seller Central channels.

Bare-metal server operations, domain portfolio consolidation, and legacy compatibility support.

Orchestrating Magento 1 to Magento 2 migrations, custom B2B/B2C portals, and eBay automation.

Multi-site corporate infrastructure maintenance, freelance client developments, and server migration.

A 3D spatial logic puzzle game developed as an academic study project utilizing Three.js and WebGL.

3D head mesh dynamic LOD transition experiment using Three.js and custom GLSL vertex shaders.

A comprehensive collection of Python scripts for 3DEqualizer 4 to streamline camera tracking and matchmoving workflows.

Time-freeze lookdev and fluid simulation with custom degraining and liquid rendering.

Rigid body dynamics, fractures, and pyro simulations solved with unknown camera parameters.

Solving camera and head trajectories to integrate a CG helmet onto a live-action driver.

Academic CGI short film exploring mankind and nature. Visual effects, rendering, and editing.

Large-scale physics destruction, dust simulation, and deep compositing of a space impact.

Reconstructing camera path and carriage dolly geometry on handheld DSLR footage.

Reconstructing indoor and outdoor coordinates to align camera trajectories and hull meshes.

Solving a virtual camera trajectory path across an open outdoor environment from raw plates.

Reconstructing interior tunnel geometry and camera path using custom focal solving parameters.

Extracting high-density 3D meshes from raw rock scans and baking clean quad structures.

Tracking dynamic cable coordinates on the Brooklyn Bridge and fitting digital assets.

Solving lens distortion profiles to composite virtual logo markings onto the physical street.

Camera solve on handheld DSLR footage with manual markers and rolling shutter correction.

Tracking variable camera zoom coordinates and adding secondary flag dynamics/water spray.

Architectural interior render composited using over 100 passes with Maya and Nuke.

Blendshape-based animation controls and sliders developed inside Autodesk Maya.

Character mesh modeled in Autodesk Maya with clean edge loops optimized for gaming.

Corporate 3D logo reveal and motion graphics sequence with dynamic volumetric lighting.

High-density pyro fluid simulation, smoke grid solving, and volumetric render integration.

Physics-based concrete fracturing cracks, debris emissions, and traffic remapping solves.

Anamorphic car crash simulation using material bending variables and baked Alembic deformers.

Dynamic brand logo reveal animation driven by fluid particle emissions and glows.